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(WIP) Proxy Model


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Posted
Hey guys, sup?

 

So, In the past month I have been working on my new model from TFU, this time was proxy...

Modeling and Texturing was okay, here, take a look 

proxyva.jpg

 

But when I tried to install on Jedi Academy I get this error:

~ RB_EndSurface() - SHADER_MAX_INDEXES hit ~

 

Can you help me how to solve this problem?

If you wanna try it, here is the link 

Posted
You sure you made that yourself?

 This^

I smell bullshit, if nothing else the texture seems a little fishy.

 

We have less of a problem here with someone who ports, and more of one with someone who lies that something is their work.

 

So anything you want to tell us?

 

EDIT

 

Also the fact that you have a 26,000 poly count is part of the problem, and the way that mesh is built, I'm calling a port.

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