cookie jar Posted Wednesday at 07:13 PM Posted Wednesday at 07:13 PM I'm making some custom model, kinda frankensteined it out of different models and a head done by me. I successfully rigged it, however i'm having this problem with the head and face tearing apart during animation. I guess it's probably a problem with weights, but no matter what weightpainting i tried it didn't solve the problem. Any tips to fix this? Link to the model: https://drive.google.com/file/d/1AUA0FFzLrVIMQ8-BjVjJMBemqplPv5wa/view?usp=drive_link
The Punisher Posted Wednesday at 09:03 PM Posted Wednesday at 09:03 PM Seems like a weight mismatch. To put it on Layman's terms, all "interconnecting" vertices must match the exact same weight(s).
cookie jar Posted Thursday at 01:13 AM Author Posted Thursday at 01:13 AM 4 hours ago, The Punisher said: Seems like a weight mismatch. To put it on Layman's terms, all "interconnecting" vertices must match the exact same weight(s). Yeah i changed some cranium and cervical weights and it seems to be better now
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now