AradorasXeon Posted October 11, 2012 Posted October 11, 2012 Anyone knows what happened to them? http://ojp.jediknight.net/ We've just started to use their mod on Tempest. It is quite fun. Some of the bots are better than other players... Well at least they do use team work which I haven't really seen in pub servers for quite a long time. For those who doesn't believe these bots cannot play siege come to Tempest and have a try! (50.63.185.155:29070) Edit: I was informed it's not really the same mod, but an improved one by Guard (since it is open source)
Hirmanator Posted October 25, 2012 Posted October 25, 2012 This is what I consider a contiuation of OJPhttp://www.moddb.com...ty-saber-system They are lurking in other mod teams. Making stuff I assume.. http://www.moddb.com...roject-enhanced But if you look in their forum they are having some issues trying to keep the project going. And probably decided to go their separate ways and as a result 1.3 probably won't happen.Check the Lucas forum it explains it all http://www.lucasforu...splay.php?f=542 Oh heck I will quote it 02-25-2010, 01:31 PM #71 katanamaru Join Date: Aug 2002 Posts: 422 That is a neat idea. It would really be good if we had a cover mechanic in the mod. Unfortunetly OJP/JKE is on indefinite hold for now. The team wants to move onto other projects at the moment that aren't JA related. The original idea for OJP was to be a source of premade functions and mods that would be "open" for anybody's use in their JA mods. Since then the team started putting all those ideas together into an actual mod. So instead of thinking of this as a 'closing of the mod' think of it as going back to its main purpose. As such I'm thinking of putting all my animations together along with some tweaks for a sp mod. This way people can play with the animations I spent time making. AradorasXeon likes this
Raz0r Posted October 25, 2012 Posted October 25, 2012 People went their separate ways, I don't think we ever released 1.3There was talk about moving on to an unrelated project on another engine, but I lost contact with Maxstate and DarthDie at that point.
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