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Assigning skins to bots?


Go to solution Solved by Jeff,

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Posted

Both JO and JA have several skins for several characters - JO Reborn, JA Cultist, Stormtrooper (Officer), Jedi (j2, Jedi Master), not to mention the team skins.

How do I apply the said skins to standalone bots?

Say, I want to make a Jedi2 bot. I create a jedi2.bot file, add it to Shaders folder, copy the Jedi bot info and apply the desired modifications, try assigning the skin, but it just doesn't work - in game, the new bot appears either as a kyle or as the default skin ((bearded) jedi, for example).

An obvious workaround would be to extract the models and skins in question, and give them standalone folders that the .bot file could use, but wouldn't that mess the game up by creating a conflict in SP npc placement?

  • Solution
Posted
{

name "Reborn Custom"

model reborn/boss

color1 0

color2 0

saber1 "single_9"

saber2 "none"

personality /botfiles/Reborn.jkb

}

 

Type that and save into your botfiles a new folder of a PK3. The file extension should be ".bot"

the_raven likes this

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