RecklessJames Posted February 27, 2018 Posted February 27, 2018 I've been testing out this mod and there's strange issues I've been noticing... the game seems to love crashing every so often whenever I switched weapons or if I had thrown my lightsaber, or if I alt-tab, or load a new game, etc. At first I thought these were all unrelated random issues, and it only happened once in awhile which I thought was strange. But after extensive testing with trial and error I actually pin pointed all this to holstered saber hilts.... for some reason? I discovered how to recreate the crashes by doing the following:- While using two lightsabers, turn them off (but not holstered and don't switch to a gun)- Use force throw and the left lightsaber remains off- This error message appears sometimes "RE_RegisterModel: NULL name"- Reload game, alt-tab, or switch guns (with that one saber turned on)- CRASH! Here's another one:- While using two lightsabers, turn them off and holster them (but don't switch to a gun)- Do a special attack (like crouch + attack) and only the right lightsaber turns on- Character is now acting as if he is holding both sabers, despite the left saber still being off and holstered- This error message appears sometimes "RE_RegisterModel: NULL name"- Reload game, alt-tab, or switch guns (with that one saber turned on)- CRASH! Now yes I will admit... I have been doing a few experiments with the code, BUT just now I did a full 100% reinstall of this mod with zero other mods/changes and this issue still exists. The only difference I saw was that my version has the "RE_RegisterModel: NULL name" message but that's it, the crashes and everything else is the same. I'll continue to do tests and comparisons in the memetime, but I hope someone can help out!
redsaurus Posted March 25, 2018 Posted March 25, 2018 Thanks, I'll take a look at what's causing this RecklessJames likes this
redsaurus Posted January 3, 2019 Posted January 3, 2019 Doubt it matters now but looks like I've fixed this finally. TheWhitePhoenix likes this
TheWhitePhoenix Posted January 3, 2019 Posted January 3, 2019 Doubt it matters now but looks like I've fixed this finally.It matters because you fixed it, and your work from the shadows is always appreciated.
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