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The New Academy 2.2

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22 Screenshots

About This File

BACKSTORY: Long ago a group of force users where wandering through the jungle on Yavin 4 when they encountered some ancient ruins. They decided to use the large amount of materials there to build their own academy. During the excavations of the ruins they discovered an area of extremely high force energy littered with graves. Not wishing to disturb the site they left it in place and simply built around it and in time all that was left of the old ruins was a small patch of rubble and some ancient graves. This patch of ground became known as the old academy with the new construction simply being referred to as the new academy.

 

DESCRIPTION:

 

The name of the bsp file is "kof_new_academy" for changing to it on your server. So to change to it you would do "/changemap <mode> kof_new_academy" or just vote for it if the server supports it.

 

This map supports the following gamemodes: FFA, TFFA, DUEL, POWERDUEL, CTF, CTY

 

This map also supports bots.

 

This is version 2.2 of the new academy. Want to play the previous versions? Well you cant because they where only released clan wide and besides they suck compared to this version.

 

This is a clan map and is the first map I have publicly released. The map features the following areas:

 

Main entrance - Everyone spawns at the main entrance. From here you can teleport instantly to any of the fighting areas if they have already been accessed meaning you don't have to run a long way every time you die.

 

Garden - This is a large garden area where you can relax and chill out after a long days duelling. There is a pool where you can go for a swim and a barbeque area.

 

Old academy ruins - The ruins of a previous academy that was built on the site. I made this area as a memorial to my former Jedi academy clan which alas through a cruel twist of fate largely no longer plays Jedi academy.

 

Small arena - A small arena for duelling in. Features spectator stands, adjustable lighting and a large screen TV to watch ceremonies on.

 

Meditation room - A room where you can go to meditate and reflect on the mysteries of the unknown.

 

Ceremony room - A room for doing rank-up ceremonies in. To work this room the lead player should stand on the centre pillar, that's the pillar 4 places from either side. The lead player can then use the "use" button to make the pillars go up and down and once they are up they can use either attack button to fill any empty pillars with a hologram so you always get a full circle during ceremonies. For dramatic effect I have found its best to draw your saber with the secondary attack button as with the barriers you wont actually throw your saber and this has the effect of drawing your saber and activating the holograms at the same time.

 

Large arena - A large arena for doing large battles in. This arena features a 360 degree spectator area and adjustable lighting. The walls can also be lowered to make the arena even bigger! The arena can also be transformed to turn the middle area into a multi level duelling area and the outer area into a swoop racetrack.

 

Training room - This is a room for training in. Like all the fighting areas it also features adjustable lighting. You can spawn npc's in this room to duel against with level 1 being an easy npc up to level 4 which is a very tough npc. There is also a kill button to kill everyone in the training pit in case someone fills it with npc's and the server starts lagging or nobody can get in without dieing. A siren will go of for ten seconds before everyone gets killed so if your in the training pit and you hear a siren get out fast!

 

High level training tower - This is a tower designed to let strong players fight each other in a dangerous environment. The higher you go the more dangerous it gets! This tower doesn't feature adjustable lighting, what you see is what you get!

 

Secret areas - there are numerous secret areas in the map, these are: Tower of testing, disco button, The sky top bar, council room and dungeons. See if you can find them all!

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


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