Hello everyone! JLH here, and I bring another fix.
Two RP maps by Sekhola (rannon_praxeum and rannon_settlement_v3) have a shader conflict that makes rannon_praxeum look less-than-perfect. This file fixes that conflict.
Just drop the .pk3 in your GameData/base folder and enjoy!
It's worth noting that the maps in question, as of now, are not available on JKHub.
HOW IT WORKS
Most of you know that JKA loads files in reverse-alphabetical order. That's why this file is prefixed with 'z'.
Between the two maps, 'rannon_settlement_v3' is loaded first. Because the two maps have the same shader file (je_sehkola.shader), only the first is loaded while the second is ignored.
The second shader file has important directives that influence transparency and appearance of textures in rannon_praxeum.
This file combines the instructions found in both .shader files into a single .shader file that is loaded before both maps.
Sekhola, for the original maps.
::JEDI:: for the hosting that provides said maps.
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.