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ForceMod 3 Advanced Version 4

   (2 reviews)

10 Screenshots

About This File

Submitted by: By The Kid!?

Original Creator: OGOO7J1 (formerly known as Pitchest Heart)

FM3Av4 is finally released!

Changelog:

*NEW SCREENS, MENUS AND VIDEO
 
-  Music can be accessed on any map using the in game "MUSIC" menu located in the options bar. 

-  You can access a selection of various crosshairs in the main menu after choosing a saber in profile or in the "AIMING" menu while in a game.

-  While in a game you can access the "VIEWS" menu to adjust various aspects of the camera's position in relation to your character.

-  A seperate config for each class can be created and saved from the "CONFIGS" menu.

-  Some extra features can be bound to keys via the "XBINDS" menu including a 4th person view, zoom in and out, a demo recorder and hotkeys for inventory items.

-  New title menu video.


*NEW HUDS

- Each faction has a specific HUD symbol.


* MODELS
  
-  Each model icon has been given a mark in its lower left-hand side to denote that particular model's size. The sizes range from tiny to extra large (T,S,M,L,XL). The sizes have also been divided up in such a way as to help balance certain classes.

-  All models have had their standard annoying jumping grunt sounds removed leaving only the sound of the feet tapping the ground as they jump.


*SHAPESHIFTERS

-  Ancient Ones and Dark Ssges have been given the ability to shape shift having access to all models in the game (except Droideka).


*IMPROVED WEAPONS AND MELEE

-  Blue saber style: This style now has manual blocking on diagnol_back attacks as well as side to side auto-combos and an improved forward attack.


-  Green saber style: This style has been altered so it no longer dominates the others. While powerful, it has far less range.

-  Orange saber style: Side to side attacks slowed for balance

-  White saber style: Standing kata replaced in favor of one that leaves the user less vulnerable as well as fixing an animation bug seen in all versions of FM3.

-  Vong: Super high parry removed to better match the updated saber forms. Crouching kata replaced with the "Death Pounce".

-  Tusken: New crouching kata.

-  Noghri: New standing kata which fixes an animation glitch.

-  Cursed weapons and alternate multibladed weapons available for saber users.

-  Royal Guards only have blue with glitched styles removed.

-  Vong staff: Damage, parry, knockback, and hitbox values have been increased and range decreased to appear more realistic to the actual appearance of the weapon. The can do a standing and crouching katas as well as walk along walls. Vong are the only class to be given mega strength able to kill almost any targets in 1 hit as well as knocking targets back an incredible distance.

-  Tusken and Noghri weapons: Damage, parry and hitbox values have been increased as well as added standing and crouching katas.

-  Fletchett has better looking explosions.

-  Rockets have been better smoke trails.

-  DEMPs primary fire is better looking.

-  Thermal dets emit a cool looking shockwave after they explode.


*IMPROVED BOTS

- There are a huge variety of bots that randomize when the maps switch using the server file. They are quite a challenge even to experienced players.


*IMPROVED DROIDEKA

- Heallth increased to survive 1 saber throw. Shields set only to 100 because of thier hard coded , fast auto-regen.

Enjoy!

-The Kid!? and OGOO7J1
 

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.



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pliskin2009

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How to add custom models to class system please ?

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Harrett

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The developer has a good taste in style! you got new game modes best mod on jkhub im a bot beep blot blurp bloo----Robot     ps the birds are all cameras  best mod on jkhub thanks for creating this develabier

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