Jedi Academy File Manager
JAFM Beta Version 00.01.01
Jedi Academy File Manager (JAFM) is a utility for easily keeping track of PK3's/Packages, Mods, and CFG's for your Jedi Academy game. You can install new PK3's and mods, view / edit their in-depth properties, and even remove them from your game folder. Currently it's in beta, there are features being added and tweaked as development goes on. All criticism, enthusiasm, evaluation, etc. is appreciated. (if you find an issue, please PM me directly on JKhub!)
- Enable/Disable PK3's
- Detailed PK3 support for modders
- Dynamic mod installation & management
- CFG (scripts and configs) editor.
- JASP/JAMP launcher with argument support.
- Profile system for keeping multiple sets of gamedata folders and selections of active packages.
- Large amount of backgrounds to choose from, all from JA! (reason the DL is so big, sorry)
- Automatic PK3-type name parsing (authors and version #'s require jafm_info.txt files)
1. Download JAFM.
2. Put the application wherever you want, and start it up. It does not need to be in a certain directory.
3. Use as you see fit!
- PK3 packaging tool & editor for quick fixes / access
- MAC AND LINUX SUPPORT
- List sorting
- Skins and more customization
- More ergonomic CFG editor and modder support
Things That Don't Work & Disclaimers
- If you have a steam installation of JA, due to the way steam works you will be unable to launch multiplayer from JAFM. Sorry!
- This application must be ran in administrator mode for people who have installed JA into their "x:\Program Files" and "x:\Program Files (x86)" directories.
- Mac & Linux aren't supported yet.
- I'm confident JAFM won't destroy your game or folders, however if you don't believe me - back up your GameData folder before use.
- I've been working on versions of this for nearly two years, inspired by the likes of NMM and MO.
- Just recently started learning how to use WPF, this is my first project with it.
1. Download a copy of the jafm_info.txt file found here: clicky clicky OR download from the JKH link, there'll be a folder named "sample jafm_info"
2. Fill out your mod's details inside.
3. Put the jafm_info.txt into your PK3's top directory or next to it inside a ZIP file.
4. JAFM will attempt to look for a jafm_info.txt and a read-me.txt during analysis.
5. A plethora of Read-Me file names are searched to cover multiple possibilities of you messing up
- Thanks to MasterM, he has been my most dedicated tester.
- Thanks to Fal & Zab for the support & encouragement.
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.