So bear with me, I am new to JK hub. Really appreciate your guys's responses! I've downloaded from here, but only just recently set up an account like this morning.
For the record I uploaded three of my maps in a file called naos18. The thumbnail has a dark trooper getting attacked by a mutant rancor. All original texture graphics too.
1. Yeah, the target_speaker. When I say 3D sound, I mean a mono sound that is heard differently based on the listeners orientation or position. That's what I was trying to do, but I couldn't get it to work. But I do need to try again. The reason I call it 3D sounds, is because that's how it's described in DarkBASIC programming.
2. I will take a look at that, but I suspect one of the leaves that sees through these panes of glass I wanted to build, was just too big. So it glitches badly. With that file in your base folder, if you type in the command /devmap naos6 in your client, you will quickly realize where I wanted the windows.
3. This is past my skill level LOL I got some stuff to learn. Whenever I'm using water, I'm just borrowing from the factory version of Jedi academy.
4. Ohhhhhhhhhh...... That's all I can say to that, I am trying that after work today. Completely missed that one LOL thank you
5. I figured there was a way to do RGB values, I just haven't figured out how to yet in gtk radiant. But yeah typically it's 255. That's another thing I got to try after work tonight.
Currently in the process of building the backrooms. For Jedi academy. But yeah take a look at the maps that I made, I'd be really interested in your guys opinions
And another thing, I will definitely check out those forums! This is my file here:
https://jkhub.org/files/file/4113-naos18pk3/
I just remembered another one but I do know that I need to check out the forums, because it's probably there. But....
6. How do I change the sounds of footsteps on different horizontal surfaces?