Hi,
I'm brand new to the whole modding thing because as of recently, wanted to try and mod an already existing player skin for Moviebattles 2.
The skin i had in mind is already in the gamefiles luckily and has been extracted.
But when i want to import it into Blender, i'm faced with the message:
File not found! (no .gla?)
I've tried to implement the standard humanoid-skeleton.gla file from base jka in first (which gets imported without troubles), and throw the skin in next, but to no avail.
The skin itself is also humanoid and follows those "rules", i've also tried to import a few other humanoid skins but had no success.
Does anyone know what i'm doing wrong or if there's a step i'm forgetting?
Thanks!
Ps. i have the .gla and .glm blender plugin installed already.