My script looks like this:
set ( /*@SET_TYPES*/ "SET_WEAPON", /*@WEAPON_NAMES*/ "drop" );
When I run it for the player, they drop a copy of their weapon and keep what they were holding in their inventory. Is there a way to make it so that the weapon is not still in their inventory when they drop it? (It works normally for NPCs.)
By the way, sorry if this is in the wrong format or anything, I'm new here.