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V4nJ0rDy

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File Comments posted by V4nJ0rDy

  1. This does NOT work for UE4! I rigged the skeleton to a mesh and then imported it into ue4 no problem, but when i try to add animations it says that they have the wrong root track or whatever its called, maybe im doing it wrong, but if im doing it right then it doesnt work, if not please tell me.

     

    EDIT 1: I managed to successfully rig the mesh with the skeleton, problem now is that the animation in UE4 now is heavily deformed, ill come back to it once i figure it out...

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