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Tempust85

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  • Gender
    Male
  • Location
    Brisbane, QLD, Australia
  • Interests
    Star Wars, Terminator, Marvel, Game Design
  • Modding Interests
    Animator
    Coder
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    Texture Artist
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    Jack of all Trades
    Skeleton Rigging
  • Gaming Specialty
    Capture the Flag
    Singleplayer
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    Windows 10

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  1. Why does radiant love to make brushes degenerate & entities break.... :\

    1. Show previous comments  1 more
    2. Tempust85

      Tempust85

      Their not even oddly shaped. It 'seems' to be behaving in GTKradiant 1.6.4

    3. MoonDog

      MoonDog

      You already tried brush cleanup right? Snap to grid would probably wreck it, but there's that too.

    4. Tempust85

      Tempust85

      Yeah tried the cleanup. What happens is, the map compiles fine UNLESS I add/change something which then I get either errors about null models for entities (ingame) or degenerate brushes (radiant). But I've yet to have this problem after switching to 1.6.4

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