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DT.

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  • Gender
    Male
  • Location
    Brisbane, QLD, Australia
  • Interests
    Star Wars, Terminator, Marvel, Game Design
  • Modding Interests
    Animator
    Coder
    Modeler
    Mapper
    Scripter
    Shaders
    Texture Artist
    General Modding
    Jack of all Trades
    Skeleton Rigging
  • Gaming Specialty
    Capture the Flag
    Singleplayer
  • Operating System
    Windows 10

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  1. Why does radiant love to make brushes degenerate & entities break.... :\

    1. Show previous comments  1 more
    2. DT.

      DT.

      Their not even oddly shaped. It 'seems' to be behaving in GTKradiant 1.6.4

    3. MoonDog

      MoonDog

      You already tried brush cleanup right? Snap to grid would probably wreck it, but there's that too.

    4. DT.

      DT.

      Yeah tried the cleanup. What happens is, the map compiles fine UNLESS I add/change something which then I get either errors about null models for entities (ingame) or degenerate brushes (radiant). But I've yet to have this problem after switching to 1.6.4

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