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ufooo

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Everything posted by ufooo

  1. 188 I lol'd at that part, glad that you admit that it may sound ridicoulous. Because it does, rofl.
  2. Ravensoft MS is vulnerable to a specific DoS type, anyone can do it literally at home because it doesn't require sending packets at very high frequency. The problem probably lies inside the application itself. I won't go into details obviously but I'm wondering if there is a way to contact them about this.
  3. No Reasons: 1. Need to type full command instead just few letters sometimes (why can't this be toggleable with a cvar or something?) 2. Usage of My Games folder instead the old way (that's more problematic for serverside, I remember I sent openjk exe to my old game hoster, wasn't aware it would save files in the mentioned folder where I didn't have ftp access, as for clientside it's not that problematic but from my POV surely inconvenient) 3. I had impression that my performance was generally worse (fps drops in areas they didn't occur before)
  4. Do u possibly have a cvar unlocker lol Nvm it won't work that way
  5. Hello, I'd like to know is there any way to make a clientside to display the text in a plaintext format rather than converting the color codes to their respective colors, for example I want my client to show ^1ex^4am^6ple as it is, not as example Cheers P.S. I'm aware it could be done by making custom cgame but I lack necessary knowledge about JKA clientside to do this, perhaps someone has already a C++ solution. However I would rather if there was an existing or just a simplier solution than modding own cgame
  6. ufooo

    RS Lugormod

    If server is properly set not to respond to getstatus (etc) everytime (thus even milions of times per second, generating insane net usage), but let's say max few times per second per ip (there are ways to achieve this, such as iptables, jass, or in my case modified (recoded) aluigi's myproxocket), then it's usability for rddos attacks is pretty much zero. Also, recently there was nothing heard about issues with GT-related rddos, maybe the problem is non-existent for now.
  7. ufooo

    RS Lugormod

    Aye I've noticed them in your servers' presentation, I have GT firewalled though (because of the well known rddos issues), maybe it's time to "trust" it again, lol
  8. ufooo

    RS Lugormod

    Server name: Shows up as ........................RS on server list IP address: /connect rs.jk3.in (93.114.45.244:29070) Server location: Romania (not that bad pings actually lol) Forum: http://www.rslmd.tk Mod: Lugormod U# 2.4.5.4 with own addons (security fixes/mod extentions etc) Additional info: - Revolutionary Souls is a lugormod clan founded in 2008 (revived around half year ago). - Recruitment is opened, though recruiting new clan members is not our biggest concern, we focus on clients. - Rules are meant to protect the weak from laming and being unfairly outmatched by better grinded opponents, not to promote chatting and passive gameplay, therefore admins will react in most cases only if laming occurs towards a newbie player (such as nagging a Padawan till ragequit) - 8 maps in rotation, timelimit 40. http://www.jeditracker.com/ja/tracker.pl?ipaddress=109.163.230.13&port=29070&bgcolor=333333&titlebar=000000&display=cdcdcd&window=333333&language= (Couldn't figure out how to put html code, assuming that it's possible ofc. Also, more info will be added later)
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