Hello, I am once again asking for help, this time with surface lights. I have this wierd problem where emissive textures don't emit light on a surface next to it, neither does the sun of the skybox. No matter what parrameters I put in the shader it just doesn't want to emit light on a surface. I made a map a few years ago, used the same textures and the same shader, it just to emit light on old map, now it doesn't. Any ideas how to fix this problem?