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Malkav

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Posts posted by Malkav

  1. 195 IQ

    You must be a very unhappy man. Unless you do drugs, that surely does help.

     

    <edit>

    Oh, you do.

     

    Hello.

     

     

    Time to rethink those life choices.

    Time to stop applying your morals and logic to others, even if statistically they can be considered universal.

    Carbon likes this
  2. models/players/x/1
     
    {
     q3map_nolightmap
     q3map_onlyvertexlighting
     {
     map models/players/x/2
     blendFunc GL_ONE GL_ZERO
     rgbGen lightingDiffuse
     }
     {
     map gfx/effects/3
     blendFunc GL_DST_COLOR GL_SRC_COLOR
     tcGen environment
     }
     {
     map models/players/x/1
     blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
     rgbGen lightingDiffuse
     }
     
    }

     

    1 being the texture in question, with transparency replacing the parts you want to shine, 2 being those parts, saved with the right resolution and positioning over black background, and 3 being the img you use for the shininess.

  3. The cloth parts need some definition. They look like they were just painted black, though maybe it's just the brightness. Other than that, well, it is your personal skin, so there's probably parts that you're not sure about, hence the thread - name those. Or is it really only about possible additions? Maybe make the shoulders green too? Also, I'm fond of black/green (well, olive in my case), myself. Good job so far.

  4. You modeled a saber without having a name in mind? You just experimented, or something?

    Also, love the "I don't enjoy it because it's incompatible with my standards of masculinity, so it's stupid" going on in this thread.

     

    Go with something industrial or otherwise raw (barbaric, savage, etc.) I guess. Or go Diablo on that shit, say, "Savage Blade of Vomit."

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