Hi everyone. First, I'd like to say a big thank you to everyone here. I've learned a lot about modding for JKA and most of the answers have been easy to find. I found a pack of weapons ripped from Mass Effect and have been working on converting them to JKA. The tools and tutorials have been very helpful to figure out formats, tags, workflow, etc. Not sure if I can release them because of questionable 'porting' issues but will check into that when the time comes. Unless someone wants to throw that answer in here... Here are two of my questions in one photo: Is there a way to reposition the NPC's off hand or is it just part of the weapon ready animation? It's not a huge problem but I'd like to fix it if possible. Next question: I plan to make a new scope overlay with the area outside the sight picture blurred to make it look out-of-focus. Any ideas on how to accomplish that? I'm guessing it would involve an alpha channel of some sort but not sure how to actively blur the environment while keeping it visible. Last one for now: My GF finds it easier to aim with laser sights instead of a reticle, so I'm wondering if it's possible to add the trip mine's laser beam effect to a gun model without coding. Maybe a tag of some sort, like the muzzle flash? I found a mod called Gunslinger's Academy on another site which has working laser sights but so far haven't figured out how they did it because it's not working on my PC. I know which textures to use, but not how to create the effect in-game. I'd really appreciate any help, especially if I've missed a tutorial somewhere.