Hi! I would like to report a sound problem i noticed during my gameplay when i use jamme engine to play Moviebattles 2 Mod. https://www.youtube.com/watch?v=8pJKPSFQgmc It happens everytime i use that Tracking Dart on someone, even when i spectating.
yes... but check this line: $iptables -A CONN -p udp -m limit --limit 15/sec --limit-burst 15 -j ACCEPT Why the limit burst is the same? I change it to "300" (20x more) and put the whole expermental block back in the firewall. And it is working.
I think i found out the cause of the problem with linux+virtualbox clients and linux+phisic-machines clients with those MBII openjk servers. Those servers was using for sometime a experimental firewall rule from this script and i had totally forgotten about it. Apparently the rules did not cause any problems with windows clients. However when they were disabled, i finally was able to connect to the openjk servers under virtualbox. I think we just need a confirmation from McPixel to make sure if that was really what caused the problem.
Now trying virtualbox (ubuntu) + Openjk servers...
And when i try to connect to a non openjk server on the same vm,
And look, i was able to connect to a pure openjk server,
Perhaps in my case the problem was virtualbox. I created a new VM but this time using vmware and i was able to connect to all openjk servers...
I did a clean install and i installed only vmwaretools and libSDL2-2.0
i'm not sure if i did it right...
but here is my data when i do a server refresh and connect to 54.207.32.73
https://drive.google.com/file/d/0B2DuoWMjwuevSVk1R2NsOHFJcXM/view?usp=sharing
Obs: Ubuntu Mate 14.04 32bits (on vmware)