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Posts posted by Cerez
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Thanks Circa. That's a tad better than what I've found so far, but you're right, it's still not quite there...
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I know re-using a model from another game is shady practice at best, but honestly I will never get to see a good model of Ahsoka in Jedi Academy otherwise. Unless someone is really willing to take it seriously upon themselves to create an authentic Ahsoka model from scratch -- of which I'm doubtful, especially this late into the game's life-span.
I would do this conversion/adaptation myself if I only knew more about model-making. As a newbie, I'm having a real tough time finding clear instructions.
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I have a special and to me very personal request.
There is a great model of Ahsoka Tano available here, extracted by TRDaz from the Clone Wars Adventures game, that I think would fit perfectly into Jedi Academy:
http://trdaz.deviantart.com/art/SW-Clone-Wars-Adventures-Ahsoka-Tano-S3-Outfit-323055601
The problem is I have very limited experience with modelling, rigging, and such 3D technical operations. I have managed to export the model to a .OBJ file and import it into Autodesk Softimage Mod Tool 7.5, but with a lack of tutorial documentation I am stuck here.
Would an experienced model-maker be interested to help me convert this model (and maybe release it to the public)? TRDaz has also extracted a model of Asajj Ventress that we can convert, too.
While I am inexperienced with modelling, I do have some experience in skinning/texturing and writing shaders.
Vabulletizer likes this
Model (Conversion) Request: Ahsoka Tano
in Mod Requests & Suggestions
Posted
What I keep thinking is that this CWA model could be used as a base/reference for a new design, if someone is willing. The challenge would be matching and exceeding it to look even more like Ahsoka in the show, or a Jedi Academy universe version -- with a more realistic interpretation -- that matches the style of HapSlash's Obi-Wan and Anakin models, for example. That would be a worthy endeavour in my opinion.
But while I'm dreaming, I have a model here that could be used in-game if only I know how to adapt it… >.<'