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Force powers on start


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Posted

Hello,

I've a question about force powers. When I play some map, not in story line, my character has for example lightning, destruction, grip enabled even I when im playing as Jedi without these forces in .npc file. Is possible to disable these pre-loaded for powers?

Posted

Hello,

I've a question about force powers. When I play some map, not in story line, my character has for example lightning, destruction, grip enabled even I when im playing as Jedi without these forces in .npc file. Is possible to disable these pre-loaded for powers?

Eh, I'm not sure about this one, but I think that if you load a map with the console, you will start with the force powers you had the last time when the game was saved. That, or everything on the maximum level. Either way, just make a .cfg file that sets the force powers you don't want to 0, like:

 

helpusobi 1

setforcelightning 0

setforcedestruction 0

setforcegrip 0

 

Then bind the execution of the cfg to a key of your choice, or just execute it with the console.

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