DarthStevenus Posted November 12, 2016 Posted November 12, 2016 This bug is killing me and I don't know how to fix it. Some of the default models I use in my map aren't displaying their textures or shaders properly. Sometimes it just shows flat black instead of the texture, sometimes there's just nothing. There's supposed to be a plant in that pot in the last screenshot. I didn't remove models.shader from the shaderlist or anything. And some Googling shows some other people have had this problem, but I haven't seen any solutions offered other than to try using a light_junior, which didn't work for me. And it's not just md3s, the console in the first screenshot is an ase. krkarr and Smoo like this
Solution mrwonko Posted November 13, 2016 Solution Posted November 13, 2016 Yeah, some shaders don't work properly on models... I think one workaround was using a misc_model_static instead, though you could also try finding the problematic part of the shader and fixing it or giving the misc_model spawnflags 4 (to force it to be handled similar to brushes).
DarthStevenus Posted November 13, 2016 Author Posted November 13, 2016 Thank you! Spawnflags 4 didn't work but the misc_model_static did.
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