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Changing weapon model by class on SP.


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I was wondering how can i change some weapon models (NOT sabers, but the shooting weapons, like blaster pistol) with code into SP client for adding more variety in the shooting weapons  of my mod.

example:

we get two Enemies equiped with WP_BLASTER, if one is CLASS_STORMTROOPER get a weapon model, if instead is CLASS_JAN get another model. i know how to do that with visual effects of weapon shoots, but not with weapon models.

some suggest? where i can find the SP code part that define the weaponmodels and attack the models to NPC right hands?

I need also to overload the weapons.dat field about the weaponmodels?

 

same question for animation, but about shooting and ready animations i have some half idea based on my SP weapon tutorial. 

 

 

 

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