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Lua plugin: Chatstyle error [Solved]


Sephiroth

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One of the most used lua plugin has to be the chatstyle for client side users. It's an awesome feature, but every time I update both OpenJK and JA++, I always can't restore my chatstyle. It's been over six months that I figured out how to fix it the last time this happened and this time I can't seem to get it working again. So here's everything I know plus, I'll add some screenshots at the end here. Good luck helping me figure this out.

 

  • Unloaded, reloaded, loaded the lua plugin the first time and didn't work.
  • Found out that there was a message on my console "failed to load "japp/Lua_constrants"
  • Closed JKA for planning to replace core files.
  • Went to the download page and replaced all JA++ files and the lua chatstyle as well.
  • Went to OpenJK and replaced all those files.
  • Deleted both "cg_prefix" and "cg_suffix" from my config and saved it.
  • Opened back up JKA to test everything out.
  • Executed saved configuration file with no issues.
  • Loaded lua chatstyle getting a message that it was already loaded.
  • Then used "lua chatstyle" and got the error provided in the screenshot at the end of the post.

CorTl9L.png85f3Iox.pnggl2KV38.png

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So the error your getting indicates that your chatstyle file has an error in it. It's near the end of the file and most likely you are just missing a brace or have an extra one. Try and open it in a text editor such as notepad++ and see if you can spot the error.

JKG Developer

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Huh, I've been using chatstyles since its release, and haven't heard complaints from anyone.

The issue with not being able to load constants.lua generally indicates you need to update sh_lua.pk3 and/or client binaries

 

Note that chatstyles no longer uses cvars cg_chatPrefix/cg_chatSuffix, in order to support multiple chat styles and switching between them.

The only cvar is cg_chatStyle which is a bit-value of chat modes to use a custom chatstyle for (so you can enable it for global chat, but still have regular team/whisper colours) - add together to values of 1, 2 and 4 to enable chatstyles on global, team and whisper chat respectively (so 1+2+4 enables chatstyles on all chat modes)

 

There are a few commands for managing the available styles:

chatstyle_create name prefix suffix

chatstyle_remove name

chatstyle_list

 

You can also control it inline from the chatbox:

!chatstyle list

!chatstyle name -- use this to select the specified chatstyle

!chatstyle -- show which chatstyle is currently being used

 

The chatstyles are stored in <fs_homepath>/<fs_game>/lua/cl/chatstyle/chatstyles.json which is a text file that can give you an idea of what is being saved/loaded

The chatstyle is saved across sessions by storing it in a special case chatstyle named 'current' which simply points to another chatstyle.

There is also a special case chatstyle named 'none' that is guaranteed to always exist.

If this file becomes corrupt/malformed, it will be reset. The default 'current' chatstyle is 'none'

 

 

Here is an example chatstyles.json with 3 custom chatstyles (raz, xsn, white) + the default 'none' chatstyle.

The currently selected chatstyle is 'white'

{
	"chatstyles" : [{
			"key_type" : 4,
			"key" : "current",
			"value_type" : 4,
			"value" : "white"
		}, {
			"key_type" : 4,
			"key" : "none",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : ""
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : ""
				}]
		}, {
			"key_type" : 4,
			"key" : "white",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : "^7"
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : ""
				}]
		}, {
			"key_type" : 4,
			"key" : "xsn",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : "^7"
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : "^0."
				}]
		}, {
			"key_type" : 4,
			"key" : "raz",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : "^7"
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : "^8."
				}]
		}]
}
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Huh, I've been using chatstyles since its release, and haven't heard complaints from anyone.

The issue with not being able to load constants.lua generally indicates you need to update sh_lua.pk3 and/or client binaries

 

Note that chatstyles no longer uses cvars cg_chatPrefix/cg_chatSuffix, in order to support multiple chat styles and switching between them.

The only cvar is cg_chatStyle which is a bit-value of chat modes to use a custom chatstyle for (so you can enable it for global chat, but still have regular team/whisper colours) - add together to values of 1, 2 and 4 to enable chatstyles on global, team and whisper chat respectively (so 1+2+4 enables chatstyles on all chat modes)

 

There are a few commands for managing the available styles:

chatstyle_create name prefix suffix

chatstyle_remove name

chatstyle_list

 

You can also control it inline from the chatbox:

!chatstyle list

!chatstyle name -- use this to select the specified chatstyle

!chatstyle -- show which chatstyle is currently being used

 

The chatstyles are stored in <fs_homepath>/<fs_game>/lua/cl/chatstyle/chatstyles.json which is a text file that can give you an idea of what is being saved/loaded

The chatstyle is saved across sessions by storing it in a special case chatstyle named 'current' which simply points to another chatstyle.

There is also a special case chatstyle named 'none' that is guaranteed to always exist.

If this file becomes corrupt/malformed, it will be reset. The default 'current' chatstyle is 'none'

 

 

Here is an example chatstyles.json with 3 custom chatstyles (raz, xsn, white) + the default 'none' chatstyle.

The currently selected chatstyle is 'white'

{
	"chatstyles" : [{
			"key_type" : 4,
			"key" : "current",
			"value_type" : 4,
			"value" : "white"
		}, {
			"key_type" : 4,
			"key" : "none",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : ""
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : ""
				}]
		}, {
			"key_type" : 4,
			"key" : "white",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : "^7"
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : ""
				}]
		}, {
			"key_type" : 4,
			"key" : "xsn",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : "^7"
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : "^0."
				}]
		}, {
			"key_type" : 4,
			"key" : "raz",
			"value_type" : 5,
			"value" : [{
					"key_type" : 4,
					"key" : "prefix",
					"value_type" : 4,
					"value" : "^7"
				}, {
					"key_type" : 4,
					"key" : "suffix",
					"value_type" : 4,
					"value" : "^8."
				}]
		}]
}

The "cg_chatstyle" and the "chatstyle_" commands work but, the "!chastyle" commands don't. I spent like two hours on a server trying to figure out how to actually execute the chatstyle once you have it created. I think I have the new chat box enabled if that means I can't access it with Y and use my "bind I messagemodeall" to access the the box near the top that you see in the screenshot that I sent to you when I visited KR through imgur. I still use that same set up but, I don't know if there's a reason why I can't use the chatbox commands that you listed. I sat there looking through the command list trying to see if there was a secret "chatstyle_use" or something like that. I'm very close but, I have no idea what I could be doing wrong to actually use the chatstyle I just created. Please help me. :)

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cg_newChatbox 1 with bind x messageModeAll should work. Are there any messages that come up when you do /lua_reload?

Might help if you show me your chatstyles.json and the exact text you're entering in the chatbox

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Well, I don't know what I did right but I tested it on the JP server and the server I normally go to and it worked. What I did was reloaded it once with no errors and did "!chatstyle name" and it started working just fine. So this topic has been solved. :) Thanks for your replies.

Raz0r likes this
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