Daedra Posted April 12, 2016 Share Posted April 12, 2016 The option in the main menu to turn Swaying on/off, basically provides camera movement when you move around in first person mode using a gun/detonator. How can I activate "Swaying" mode without needing to be in First Person Gun mode? I found out it is activated by these commands: cg_runpitch 0.002cg_runroll 0.005cg_bobup 0.005cg_bobpitch 0.002cg_bobroll 0.002 I want it to work in Third Person. Any ideas? Link to comment
Cerez Posted April 13, 2016 Share Posted April 13, 2016 As I said earlier, I'm pretty sure this programming is tied to the first person (gun) view, but I'd love to have someone who knows more about the code challenge me on this. Link to comment
Xycaleth Posted April 13, 2016 Share Posted April 13, 2016 Yeah, those cvars only make your gun appear to sway as you run. All it's doing is moving the position of where it's drawn in first person. The aiming isn't affected at all. It wouldn't make sense to apply it to third person because the gun is attached to the player which doesn't move Cerez, eezstreet and Daedra like this Link to comment
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