ensiform Posted January 15, 2016 Posted January 15, 2016 Adding the ability to add/remove commands from the UI module. It will print warnings to console if attempted with jamp.exe since it is not part of the UI syscall interface at all. Tempust85 and Exmirai like this
ensiform Posted March 22, 2016 Author Posted March 22, 2016 Implemented Raz0r and Tempust85 like this
ensiform Posted March 22, 2016 Author Posted March 22, 2016 Rather than having commands in the ui which cannot be tab completed, you can now add them via ui module. ie: trap->AddCommand("ui_openmenu");
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now