Fire Phoenix Posted January 4, 2016 Share Posted January 4, 2016 Is there a command for scaling the player model? If not are you planning on adding one? Link to comment
Raz0r Posted January 5, 2016 Share Posted January 5, 2016 No command or cfg support yet, will be added in the future. Contributions welcome. Link to comment
Exmirai Posted January 5, 2016 Share Posted January 5, 2016 you could write little lua script :3 Link to comment
Raz0r Posted January 5, 2016 Share Posted January 5, 2016 Doesn't look like model scaling is exposed to JPLua, but that's a really good idea to add modelscale support via plugin. Link to comment
Exmirai Posted January 6, 2016 Share Posted January 6, 2016 i've added entity scaling ent:Scale Link to comment
dark soul Posted May 3, 2016 Share Posted May 3, 2016 Has it been added @epiclloyd @@Raz0r ? In case yes, how could it be done through LUA?@ * I am hosting Jedi Outcast and Jedi Academy servers for free up to 8 servers. Contact me if you are in need of a server for your community. Link to comment
Exmirai Posted May 4, 2016 Share Posted May 4, 2016 if you're talking about entities then: local entity = GetEntity(entityNum) entity:Scale(factor) Link to comment
dark soul Posted May 4, 2016 Share Posted May 4, 2016 if you're talking about entities then: local entity = GetEntity(entityNum) entity:Scale(factor) got the thing working now I am hosting Jedi Outcast and Jedi Academy servers for free up to 8 servers. Contact me if you are in need of a server for your community. Link to comment
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