Asgarath83 Posted December 26, 2015 Posted December 26, 2015 @@Cerez if you want to give a look to the code about that behavours, i see many things are setted into Q3_interface.CPPit define the function of icarus commands.these functions remind to other functions, deepest into the code. is much complicated. :\Q3_interface.cpp case SET_NAVGOAL: if ( Q3_SetNavGoal( entID, (char *) data ) ) { Q3_TaskIDSet( ent, TID_MOVE_NAV, taskID ); return; //Don't call it back } break; If you get Openjk code (i suppose of yes because you did the facial animations) Search the Q3_SetNavGoal and Q3_TaskIDset function, forsee how exactly they works. Cerez likes this
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