Jump to content

Some ideas to add into JA++


Wookiee

Recommended Posts

1. JK2/JKO roll length added to be toggled like JA+ / jaPRO..

2. Flipkick damage can be set to a value or scaled like JA+ / jaPRO.

 

Mainly those two other than that I really like this mod and the developers that spent their time into the project.

Link to comment

1. japp_fixRoll

2. japp_flipKick (enable/disable), japp_flipKickDamage (amount), japp_flipKickKnockdown (enable/disable)

 

I guess I never got around to adding knockdown chance, and I made the damage consistent because there was no need for that to be random.

Link to comment

Fix admin commands messages not to appear on public for everyone. For example if you do /amsleep to a player it says Sweet dreams on everyone's screen not just the victim. Fix voting strange symbols if you click in menu call vote kick it says clientkick and players name is bugged. But if you do in console /callvote kick it is fine and normal name appears. Also fix annoying red hud highlight after you respawn its like you're out of force or smth...

Link to comment

Fix admin commands messages not to appear on public for everyone. For example if you do /amsleep to a player it says Sweet dreams on everyone's screen not just the victim.

Apparently this was just fixed by EpicLoyd

 

Fix voting strange symbols if you click in menu call vote kick it says clientkick and players name is bugged. But if you do in console /callvote kick it is fine and normal name appears.

Interesting, I'll investigate

 

Also fix annoying red hud highlight after you respawn its like you're out of force or smth...

Yeah, this is related to my g_forceRegenTime framerate fix. I think Loda has a fix for the event/sound.
Link to comment
  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...