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Looking for a Blender .MAP Exporter that Works with 2.72


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Posted

Hey,

 

I've been scouring the internet to find one of these but they all seem to be for older versions, if there is something like this that exists that'd be incredibly helpful because then I'd be able to make small modifications in GTKRadiant on what would normally be a .md3.

 

Thanks,

 

Dementous

Posted

I'd suggest you just make those changes in Blender - brushes are best created by hand, converting a triangle-based model automatically usually yields bad results. (Which is the same reason why automatic model clipping is a bad idea.)

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