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Need little tips about Weapons efx \ sounds (SP)


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Posted

I have a little request... i desire that WP_BLASTER_PISTOL, WP_BRYAR_PISTOL and WP_JAWA instead of use all the same shot efx and sound, use different efx and sound, in this mode i can make 3 completeley different weapons about it. :)

This is for singkle player game.

Anyone know how to do that? i need it works also for NPCs.

 

Posted

Hello :)

 

for SP, i think it's in ext_data/weapons.dat  (assets1.pk3)

Open it with a notepad or something like that and you can modify several things.

 

for MP, it's coded in the dll.

Asgarath83 likes this
Posted

no no, it's hardcoded :\ because on weapon.dat you can only customize the muzzleeffect and sounds :( but not the projectile, impact, or flesh impact efx and snd. : \ also the weapons.dat for what i see working about player setting of weapon, for NPC is inside the SP code. : \

Thanks for hint, however, now i got a check on weapons.dat for BRYAR, BLASTER PISTOL and JAWA

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