Asgarath83 Posted May 18, 2015 Posted May 18, 2015 I have a little request... i desire that WP_BLASTER_PISTOL, WP_BRYAR_PISTOL and WP_JAWA instead of use all the same shot efx and sound, use different efx and sound, in this mode i can make 3 completeley different weapons about it. This is for singkle player game.Anyone know how to do that? i need it works also for NPCs.
Clan FJA Posted May 18, 2015 Posted May 18, 2015 Hello for SP, i think it's in ext_data/weapons.dat (assets1.pk3)Open it with a notepad or something like that and you can modify several things. for MP, it's coded in the dll. Asgarath83 likes this
Asgarath83 Posted May 18, 2015 Author Posted May 18, 2015 no no, it's hardcoded :\ because on weapon.dat you can only customize the muzzleeffect and sounds but not the projectile, impact, or flesh impact efx and snd. : \ also the weapons.dat for what i see working about player setting of weapon, for NPC is inside the SP code. : \Thanks for hint, however, now i got a check on weapons.dat for BRYAR, BLASTER PISTOL and JAWA
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