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MP Game Library in C++


Perf

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Posted

Has anybody succeeded in compilation of MP Game Library project using C++ compiler?
Switching to it lists 300+ errors and numerous warnings.

 

I am using Visual Studio 2013, and probably Visual C++ compiler.

Posted

You would need to do an enormous amount of changes to get the game library to compile as C++ code. Why not just compile as C as intended?

Posted

I'm using C++ for game/cgame/ui in JA++ and it works fine, but I did have to make a lot of changes for it to compile correctly.

3ad2f12 and a79147e are the main parts. I also got it compiling without warnings, so you won't have to do as much to get it working,

Link, Smoo, Perf and 2 others like this
  • 3 weeks later...
Posted

Did you have to modify client code to successfully play on C++ compiled mod?
I did compile it, and the server ran as expected, but when I join strange things happen, like inverted camera and sorts.

Posted

Somehow, the game is working as intended, in C++ code.

Thank you for the commits, couldn't have done this without your help.

Exmirai and Raz0r like this

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