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MP Game Library in C++


Perf

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Has anybody succeeded in compilation of MP Game Library project using C++ compiler?
Switching to it lists 300+ errors and numerous warnings.

 

I am using Visual Studio 2013, and probably Visual C++ compiler.

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  • 3 weeks later...

Did you have to modify client code to successfully play on C++ compiled mod?
I did compile it, and the server ran as expected, but when I join strange things happen, like inverted camera and sorts.

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