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COM_PushEvent Overflow?


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Hey guys, do you know what this means? I've been working on a single player mission for quite a while. All the sudden this appears in my console and when I try to devmap my map, it crashes. All I did was add a couple entities for some cutscenes. The map worked great before that. This is all in SP. I checked out my entities. They all looked ok.

 

Thanks guys

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No, unfortunately not. All it does is freeze the game for a sec than crash with the classic windows error message.

 

I really don't under stand it. I removed all the entities I added. Compiled. Worked fine.

Added them again manually while carefully tidying them up. Crashed.

 

All I have added were a couple navgoals, some ref_tags, info_notnulls, and 3 npcs. :(

 

Sorry for the vague description before hand. I don't even know if the COM_PushEvent has anything to do with this, but the problem still remains.

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