Archangel35757 Posted March 12, 2015 Share Posted March 12, 2015 Could the vertex Shader method demonstrated in this video (and its more detailed method description link) be used to do some minor hair motion for cutscene cinematics??? https://www.youtube.com/watch?v=xfiFQ8dOo5Y Link to comment
Archangel35757 Posted March 12, 2015 Author Share Posted March 12, 2015 The video links to this description page: http://udn.epicgames.com/Three/PivotPainterTool.html Looks like UE4 uses this method for grass, scrub-brush, tree limbs interaction. @@Xycaleth, Can this be added to OpenJK or rend2? Link to comment
Tempust85 Posted March 12, 2015 Share Posted March 12, 2015 Might be able to do vertex deform in shader, but it'd look stupid playing the whole time. Link to comment
ensiform Posted March 12, 2015 Share Posted March 12, 2015 FYI you linked to UDK not UE4. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now