Archangel35757 Posted March 12, 2015 Posted March 12, 2015 Could the vertex Shader method demonstrated in this video (and its more detailed method description link) be used to do some minor hair motion for cutscene cinematics??? https://www.youtube.com/watch?v=xfiFQ8dOo5Y
Archangel35757 Posted March 12, 2015 Author Posted March 12, 2015 The video links to this description page: http://udn.epicgames.com/Three/PivotPainterTool.html Looks like UE4 uses this method for grass, scrub-brush, tree limbs interaction. @@Xycaleth, Can this be added to OpenJK or rend2?
Tempust85 Posted March 12, 2015 Posted March 12, 2015 Might be able to do vertex deform in shader, but it'd look stupid playing the whole time.
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