Exmirai Posted February 16, 2015 Share Posted February 16, 2015 With new versions (united sdl?) game performance slightly decreased, i'm able to see that when connecting to server ( map load time decreased in 2-3 times ) and at main ojk loading...what's the matter? Link to comment
Xycaleth Posted February 16, 2015 Share Posted February 16, 2015 How are you seeing a decrease in performance? Less fps? How many fps do you get now compared to before the SDL changes? Longer load times? How much longer exactly? Link to comment
Exmirai Posted February 16, 2015 Author Share Posted February 16, 2015 (edited) huh, as i said, i see difference only in map load time ( from /connect until first frame ) JaMP : 20.84 secs , OpenJK - 51.40 secs performance decreased almost in 3 times EDIT: i used debug build Edited February 16, 2015 by EpicLoyd Link to comment
Xycaleth Posted February 16, 2015 Share Posted February 16, 2015 We're not concerned about performance with debug builds as they don't have optimisations enabled. If there's a performance difference when using a release build then let us know Link to comment
ensiform Posted February 16, 2015 Share Posted February 16, 2015 There will always be some small (most likely insignificant hopefully) amount of overhead created by using a library like SDL though. Link to comment
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