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Fast capturing?

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I know there is off-screen capturing but is it possible with jaMME to capture a video without having to play the demo in it's entire length?

Like rendering a demo to a video right away. Is that even technical possible?

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You understand it wrong. When you speed up the game in 4 times, you also slow down it in 120 times. So it's the same as you'd just do 30fps. The problem is in capturing video frames. If you compare with capturing just audio (mme_saveShot 0), then it will go very fast (will look like you capture with timescale 4, but actually timescale is still same).

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