IrocJeff Posted January 19, 2015 Share Posted January 19, 2015 I used these for the buttons on my computer terminals I made. I also used them for some colored lenses on lights for various machines and whatnot. @Boothand is testing my project and on his end these colored textures/shaders don't show up on his end. However, on my end, I have no problems with these in game. I thought these were stock. Did I pack this wrong? Is it something on his end? Any ideas? Link to comment
Didz Posted January 20, 2015 Share Posted January 20, 2015 On your end, you're making use of mapextras.pk3 which is bundled with GtkRadiant. This pk3 has a bunch of textures for map development, including some textures under textures/colors. The base asset pk3s contain some of these colours, however the yellow and white textures are only in mapextras.pk3. Some colours also differ between these pk3s even though they have the same filename. Test your map without the mapextras.pk3 file and you'll see what's not vanilla. Link to comment
IrocJeff Posted January 20, 2015 Author Share Posted January 20, 2015 oh alright. map extras, huh... I was wondering where those textures were. Thanks. Link to comment
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