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[HELP] Scope shadering question


Go to solution Solved by Guest KENNITHH,

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That should only be possible via code, or you could try adding a transparant red layer

Ahhh man... then it won't work?... I was hoping it would go well without coding. I tried using a transparent red layer - and then it gets difficult to see at distance in dark.

Anyway, thank you for your answer Kennithh :) Much appriciated.

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