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any future plans about that stuff... ?


chewbuntu

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I want to know if the OpenJK-Staff has future plans for implementing a better texture blending in rend2, because making terrain currently is kind of weird without more than 2 textures overlapping :3

 

I dont know how hard it would be, as you probably have to invent an all new method for parsing the corresponding reference file, in vanilla a .pcx file.

or is it radiant-dependent?

 

just a question. love your work guys.

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