chewbuntu Posted May 19, 2014 Share Posted May 19, 2014 I want to know if the OpenJK-Staff has future plans for implementing a better texture blending in rend2, because making terrain currently is kind of weird without more than 2 textures overlapping :3 I dont know how hard it would be, as you probably have to invent an all new method for parsing the corresponding reference file, in vanilla a .pcx file.or is it radiant-dependent? just a question. love your work guys. Link to comment
ensiform Posted May 19, 2014 Share Posted May 19, 2014 (No) Use the different blending methods in q3map2. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now