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Awesomium engine


Exmirai

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Anything's possible.  But that doesn't mean Awesomium implements nicely with this engine.  Plus you'd need to make the loading stage asynchronous first if you wanted it to be anything but static.

 

Why do you love comparing to other engines so much =p

eezstreet likes this
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  • 2 weeks later...

There's nothing really wrong with Awesomium. Sure, on outset, it does use a lot of resources and it has some weird licensing issues, but it allows for a very shallow learning curve when it comes to developing menus. This is why I use it in my game engine; my ultimate goal is to make it extremely easy for both content developers and programmers to create content for the game.

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