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A problem with an animevents.


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I wanted try to do an animation alternative for the force grip 3 (for enemy gripped not for player)

my mod is like gameplay of legacy of kain, defiance, so the power FP_GRIP is pratically the telekinesis of vampires in the mod.

after changed the shader of grip in the hand of the vampire and the sound of grip loop, i got in animation.cfg

and make a substitution:

the BOTH_CHOKE1 animation has the parameter of the BOTH_PULLED_IN_AIR_F animation, so enemy when is grabbed not take his neck with the hand but is wriggling.

... lol, is very fun.

after in animevent i add this entrance on the Upperevents.

 

    BOTH_CHOKE1             AEV_EFFECT 0    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 1    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 2    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 3    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 4    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 5    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 6    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 7    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 8    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 9    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 10    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 11    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 12    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 13    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 14    force/tk.efx *chestg        0
    BOTH_CHOKE1             AEV_EFFECT 15    force/tk.efx *chestg        0

 

force/tk is a new effect i maked for telekines, is a green aura around the body, an effect like the force rage effect getted on the body on a grabbed victim.

who is the trouble? the troulbe is that after i edited the animevents files the animation not go more on loop but at the end frame not looping by first how should do, (before i do this editation was working)

and the effect is played only on the first cycle after the load of the map.

Someone can explain why that's happening and how can i solve?

thanks.

:)

 

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