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Human Merc Sounds Like a Stormtrooper


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Posted

Ok so wierd bug. Human merc gets its sounds switched to the Stormtroopers when enabling 'message' (which makes him drop a security/goodie key upon death) on the entity. Has anyone else noticed this?

Posted

Yes. In t2_rancor when you go to clear the path to the tunnel, the human merc standing there with the key, next to the door that it unlocks, is like that. 

 

Just realized how ridiculously mindless that is to have the guy with the key standing in front of it. Yet another flaw in the development process where they decided to make the campaign the easiest game ever made. :P

Posted

Oh good, that means I didn't screw up my code lol.

 

*hunts for what's causing the sound switch*

I think it's actually just the NPC file, is it not? Can't remember if I actually fixed it myself or not.
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