ChalklYne Posted July 4, 2013 Posted July 4, 2013 I am going to post various shaders and hopefully get the community to help me fix some of the screwy ones. Any ideas as to why this shader sux? I will view the model from the left and it looks good... then if I strafe to the right, it fades to black until when I am all the way to it's right side, it goes black and I cannot see anything. models/map_objects/tiefacility/box_panel_vented{{map models/map_objects/tiefacility/box_panel_vented_diffblendFunc GL_ONE GL_ZEROrgbGen lightingDiffuse}{map models/map_objects/tiefacility/box_panel_vented_specblendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_COLORdetailalphaGen lightingSpecular}{map models/map_objects/tiefacility/tiehallreflectblendFunc GL_DST_COLOR GL_SRC_COLORtcMod scale 1 2tcGen environment}{map models/map_objects/tiefacility/box_panel_vented_diffblendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHArgbGen lightingDiffuse}} Also, I remember back in the day a keyword for the shaders to reduce the amount of tcGen environment... Anyone know what I'm referring to? Thank you!
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