Szico VII Posted May 7, 2013 Posted May 7, 2013 This has been working perfectly (not SP, SP has always crashed on map load for me)However, today I loaded up OpenJK as usual, and it just crashes on the bootup screen. The only log that appears is this. Ive tried re-downloading the binaries but same issue. Any ideas? Problem Event Name: BEX Application Name: openjk.x86.exe Application Version: 1.0.0.0 Application Timestamp: 51886065 Fault Module Name: StackHash_0a9e Fault Module Version: 0.0.0.0 Fault Module Timestamp: 00000000 Exception Offset: 00436e30 Exception Code: c0000005 Exception Data: 00000008 OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789Read our privacy statement online: http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0409If the online privacy statement is not available, please read our privacy statement offline: C:\Windows\system32\en-US\erofflps.txt
eezstreet Posted May 7, 2013 Posted May 7, 2013 Download different binaries, the ones you have could be broken.
Szico VII Posted May 7, 2013 Author Posted May 7, 2013 I did, I downloaded the newest ones to replace the original ones I had from a coupla weeks ago. Same crash. Its odd as it was working fine and now it crashes every time with all the binaries. Cant work it out. Normal jamp and jasp.exe work with no issues. EDIT: Looks a rogue jpeg image saved as progressive instead of standard was causing the issue. Interestingly it was an editor only texture and is never loaded ingame,
Szico VII Posted May 7, 2013 Author Posted May 7, 2013 http://109.200.20.132/~builds/ Yeah...I couldnt find them from the github repository - @@eezstreet had to link me.
eezstreet Posted May 7, 2013 Posted May 7, 2013 I'll repeat what I've been saying for like two weeks now...
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