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NPC BehaviorState (JA+ LINUX)


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Posted

This is probably an issue that has existed forever.

We are unable to change the BS (BehaviorState) of any NPC through the usage of Icarus Scripts when on any JA+ version that is for Linux.
The very same method works flawlessly on every other version: Windows/Linux Base (OJK/JAMP) and puzzling enough also the Windows version of JA+ works too.

I have looked into every way to find a workaround but we're pretty much out of options.
Is this something anyone else has encountered? Do you have any ideas why this might be? Is there a workaround?

If nothing else, then let this topic serve as an explanation for others who may encounter this.
Note that I have tried this across JA+ 2.2, 2.3, 2.4B7 for Linux and they all have the same problem.

  • Aldro Koon changed the title to NPC BehaviorState (JA+ LINUX)
Posted

Sounds like a bug in the code. Since the code was never released, I don't think it can be fixed. Have you considered trying JA++ instead?

Posted
4 hours ago, mrwonko said:

Sounds like a bug in the code. Since the code was never released, I don't think it can be fixed. Have you considered trying JA++ instead?

Yeah we figured as much, just puzzling that it works on Windows.

JA++ is not an option for us. Thanks Wonko.

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