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Object Names not Transferring in Blender


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Posted

Hi there.  I'm using Blender 3.0.1 and am using a plugin to import and export glm files.  I'm renaming an object (hips_0) in one model and am exporting the glm.  But when I import that same glm, the object reverts back to "hips_0."  Any thoughts on what's going on?  Thanks in advance!

Posted

As explained in the manual, the surface names are defined in the ghoul 2 properties. It can't use the object names, because those impose a shorter length limit than necessary.

Posted
19 hours ago, mrwonko said:

As explained in the manual, the surface names are defined in the ghoul 2 properties. It can't use the object names, because those impose a shorter length limit than necessary.

Thanks, that helps.  Can you send me a link to this manual?  I can't find it in the Tutorials section.

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